Wine

"Popular among snobbish Glitterworlders and medieval nobles alike, wine is made from fermented and aged grapes. Many varieties exist depending on the types of grapes used, additives, and how long the wine is aged. Most wine made on rimworlds is made from whatever types of grapes that can be found and enjoyed by any who can get a hold of it."

Wine is a new type of alcohol added by the Bottling and Booze expansion. It has the second highest addictiveness of the fermented alcohols at 2%, but provides the second highest recreation at 34%, only below Ambrosia Nectar. Wine is also used to distill the more valuable Brandy.

Acquisition
Wine can either be bought from Alcohol Traders or fermented in Wine Fermenting Barrels from Grape Must for 30 days, which is created in batches of 5 from 25 Grapes and, in older versions, 1 of any sweetener (with Syrup and Agave Nectar being the cheapest) at a Brewery, yielding 1 Wine per Must.

Value
The value of Wine compared to its ingredients used to depends on the sweetener used, giving variable answers in the old subsection, and the new static values in the new subsection. All values are given for a full (25) batch of Wine.

Crops per Barrel
Below are the minimum minimum numbers of grape plants that must be planted (under varying conditions) to assure enough grapes are always present when ready to brew a new batch of Wine.

General Formula: Amount per batch / (harvest yield / (growing time / (325/600) / (((fertility - 1) * fertility sensitivity) + 1))) / days per batch